AI Insights · Timothy · October 2021
Top 5 Cooking Games on Android in Italy for Q3 2021
Discover the performance of the top 5 cooking games on Android in Italy during Q3 2021, with data on downloads, revenue, and active users.
During the third quarter of 2021, the top 5 cooking games on Android in Italy showed varied performance trends. Here's a detailed look at their weekly downloads, revenue, and active user metrics.
My Cafe — Restaurant Game saw fluctuating weekly revenue, peaking at approximately $12.5K in early August and ending the quarter at around $12.2K. Downloads experienced a slight decline from 1.6K to 1.4K by the end of September. Weekly active users decreased from 10.1K at the start of the quarter to 8.3K.
Cooking Diary® Restaurant Game maintained steady weekly revenue, mostly around $7K-$8K, ending the quarter at $6.5K. Downloads showed a downward trend, starting at 585 and dropping to 425. Active users also saw a decrease, from 16.1K to 12.8K.
Cooking Madness: A Chef's Game exhibited strong weekly downloads, rising from 7.4K to 11.6K by the end of September. Revenue peaked at approximately $7.8K in late August, closing the quarter at around $5.5K. Active users increased significantly from 64.1K to 80.6K.
Bingo Frenzy™-Live Bingo Games showed a steady increase in weekly revenue, peaking at $2.1K in early August, and stabilizing around $1.5K by the end of the quarter. Downloads varied, starting at 597 and ending at 497. Active users fluctuated, reaching a peak of 5.8K in mid-August before settling at 4.4K.
Cooking Fever: Restaurant Game maintained consistent weekly revenue, peaking at $1.5K in early August and closing at around $947. Downloads showed a gradual decline from 8.2K to 4.3K. Active users decreased from 44.3K at the start of the quarter to 35.4K by the end.
These insights, sourced from Sensor Tower, highlight the dynamic performance of cooking games in Italy's Android market. For more detailed analytics, visit Sensor Tower.